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LCD TIC5234 и PIC

Сообщений 1 страница 4 из 4

1

Заказал я тут несколько LCD  с разными драйверами. Хочу подключить к контроллеру.
Начну с LCD TIC5234:
Драйвер ML1001.
5 цифр + спец символы.

2

MPLAB IDE версия 7.52
mcc18 версия 3.15

Кто плохо читает по английски могу только посочувствовать.
Писать комментарии на русском не имеет смысла, так как при переносе исходника на другой компьютер, или при просмотре его в редакторах без поддержки русского языка(что встречается довольно часто), читать кракозябры все же хуже чем английский, согласитесь. :)

Код:
/*Pin for - Load data from the shift register to data register;*/
#define	D_LOAD_L	DDRBbits.RB7=0; LATBbits.LATB7=0;
#define	D_LOAD_H	DDRBbits.RB7=0; LATBbits.LATB7=1;
/*Display data input pin;*/
#define	D_IN_L          DDRBbits.RB5=0; LATBbits.LATB5=0;
#define	D_IN_H          DDRBbits.RB5=0; LATBbits.LATB5=1;
/*Pin for the clock of the display data;*/
#define	D_CLK_L         DDRBbits.RB6=0; LATBbits.LATB6=0;
#define	D_CLK_H         DDRBbits.RB6=0; LATBbits.LATB6=1;


/*Bit fields for LCD5234 according to digits in LCD5231*/
volatile union{
struct{
	unsigned  :1;
	unsigned  S_45:1;
	unsigned  S_41:1;
	unsigned  S_46:1;
	unsigned  S_39:1;
	unsigned  S_40:1;
	unsigned  S_42:1;
	unsigned  S_44:1;
	};
	volatile unsigned char digit_5;
} digit_5_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_36:1;
	unsigned  S_33:1;
	unsigned  S_38:1;
	unsigned  S_30:1;
	unsigned  S_32:1;
	unsigned  S_34:1;
	unsigned  S_35:1;
	};
	volatile unsigned char  digit_4;
} digit_4_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_28:1;
	unsigned  S_24:1;
	unsigned  S_29:1;
	unsigned  S_22:1;
	unsigned  S_23:1;
	unsigned  S_25:1;
	unsigned  S_27:1;
	};
	volatile unsigned char digit_3;
} digit_3_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_19:1;
	unsigned  S_16:1;
	unsigned  S_20:1;
	unsigned  S_14:1;
	unsigned  S_15:1;
	unsigned  S_17:1;
	unsigned  S_18:1;
	};
	volatile unsigned char  digit_2;
} digit_2_5234bits;
//////////////////////
volatile union {
struct{
	unsigned  :1;
	unsigned  S_8:1;
	unsigned  S_5:1;
	unsigned  S_13:1;
	unsigned  S_3:1;
	unsigned  S_4:1;
	unsigned  S_6:1;
	unsigned  S_7:1;
	};
	unsigned char digit_1;
}digit_1_5234bits;
/*Bit field for dots LCD5234*/
volatile union{
struct {
	unsigned  :3;
	unsigned  S_47_5:1;
	unsigned  S_48_4:1;
	unsigned  S_49_3:1;
	unsigned  S_1_2:1;
	unsigned  S_2_1:1;
	};
	volatile unsigned char dots_5234;
} dots_5234bits ;
/*Bit fields for special symbols LCD5234*/
volatile union{
struct{
	unsigned  :4;
	unsigned  S_11_3:1;
	unsigned  S_10_2:1;
	unsigned  S_12_1:1;
	unsigned  S_9_envelop:1;
	};
	volatile unsigned char battery_5234;
} battery_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :3;
	unsigned  S_43_oC:1;
	unsigned  S_37_kgs_cm2:1;
	unsigned  S_31_MPa:1;
	unsigned  S_26_kPa:1;
	unsigned  S_21_RH:1;
	};
	volatile unsigned char symbols_5234;
} symbols_5234bits;
/*Union for transposition bits according to specification ML1001(S49_S2)*/ 
union segments{
	struct{
	unsigned  Sg_7:1;
	unsigned  Sg_6:1;
	unsigned  Sg_5:1;
	unsigned  Sg_4:1;
	unsigned  Sg_3:1;
	unsigned  Sg_2:1;
	unsigned  Sg_1:1;
	unsigned  Sg_0:1;
};
	volatile unsigned char seg_bits;
	};
volatile union segments LCD_5234[6];
/*Transposition bits according to specification ML1001(S49_S2)*/ 
void LCD_conversion(void){
//////////////////////////////////
LCD_5234[0].Sg_0 = dots_5234bits.S_2_1;
LCD_5234[0].Sg_1 = digit_1_5234bits.S_3;
LCD_5234[0].Sg_2 = digit_1_5234bits.S_4;
LCD_5234[0].Sg_3 = digit_1_5234bits.S_5;
LCD_5234[0].Sg_4 = digit_1_5234bits.S_6;
LCD_5234[0].Sg_5 = digit_1_5234bits.S_7;
LCD_5234[0].Sg_6 = digit_1_5234bits.S_8;
LCD_5234[0].Sg_7 = battery_5234bits.S_9_envelop;
//////////////////////////////////
LCD_5234[1].Sg_0 = battery_5234bits.S_10_2;
LCD_5234[1].Sg_1 = battery_5234bits.S_11_3;
LCD_5234[1].Sg_2 = battery_5234bits.S_12_1;
LCD_5234[1].Sg_3 = digit_1_5234bits.S_13;
LCD_5234[1].Sg_4 = digit_2_5234bits.S_14;
LCD_5234[1].Sg_5 = digit_2_5234bits.S_15;
LCD_5234[1].Sg_6 = digit_2_5234bits.S_16;
LCD_5234[1].Sg_7 = digit_2_5234bits.S_17;
///////////////////////////////////
LCD_5234[2].Sg_0 = digit_2_5234bits.S_18;
LCD_5234[2].Sg_1 = digit_2_5234bits.S_19;
LCD_5234[2].Sg_2 = digit_2_5234bits.S_20;
LCD_5234[2].Sg_3 = symbols_5234bits.S_21_RH;
LCD_5234[2].Sg_4 = digit_3_5234bits.S_22;
LCD_5234[2].Sg_5 = digit_3_5234bits.S_23;
LCD_5234[2].Sg_6 = digit_3_5234bits.S_24;
LCD_5234[2].Sg_7 = digit_3_5234bits.S_25;
///////////////////////////////////
LCD_5234[3].Sg_0 = symbols_5234bits.S_26_kPa;
LCD_5234[3].Sg_1 = digit_3_5234bits.S_27;
LCD_5234[3].Sg_2 = digit_3_5234bits.S_28;
LCD_5234[3].Sg_3 = digit_3_5234bits.S_29;
LCD_5234[3].Sg_4 = digit_4_5234bits.S_30;
LCD_5234[3].Sg_5 = symbols_5234bits.S_31_MPa;
LCD_5234[3].Sg_6 = digit_4_5234bits.S_32;
LCD_5234[3].Sg_7 = digit_4_5234bits.S_33;
///////////////////////////////////
LCD_5234[4].Sg_0 = digit_4_5234bits.S_34;
LCD_5234[4].Sg_1 = digit_4_5234bits.S_35;
LCD_5234[4].Sg_2 = digit_4_5234bits.S_36;
LCD_5234[4].Sg_3 = symbols_5234bits.S_37_kgs_cm2;
LCD_5234[4].Sg_4 = digit_4_5234bits.S_38;
LCD_5234[4].Sg_5 = digit_5_5234bits.S_39;
LCD_5234[4].Sg_6 = digit_5_5234bits.S_40;
LCD_5234[4].Sg_7 = digit_5_5234bits.S_41;
///////////////////////////////////
LCD_5234[5].Sg_0 = digit_5_5234bits.S_42;
LCD_5234[5].Sg_1 = symbols_5234bits.S_43_oC;
LCD_5234[5].Sg_2 = digit_5_5234bits.S_44;
LCD_5234[5].Sg_3 = digit_5_5234bits.S_45;
LCD_5234[5].Sg_4 = digit_5_5234bits.S_46;
LCD_5234[5].Sg_5 = dots_5234bits.S_47_5;
LCD_5234[5].Sg_6 = dots_5234bits.S_48_4;
LCD_5234[5].Sg_7 = dots_5234bits.S_49_3;
////////////////////////////////////
}
/*DELAY depend from frequency of your resonator*/
void LCD_ML1001_Sst(unsigned char digit_1, unsigned char digit_2, unsigned char digit_3, unsigned char digit_4, unsigned char digit_5, unsigned char dots, unsigned char ssimv, unsigned char battery){
char i,temp, n;
digit_1_5234bits.digit_1 = digit_1;
digit_2_5234bits.digit_2 = digit_2;
digit_3_5234bits.digit_3 = digit_3;
digit_4_5234bits.digit_4 = digit_4;
digit_5_5234bits.digit_5 = digit_5;
dots_5234bits.dots_5234 = dots;
symbols_5234bits.symbols_5234 = ssimv;
battery_5234bits.battery_5234 = battery;
LCD_conversion();
D_CLK_L
D_LOAD_L
for(n = 5; n >= 0; n--){
        for(i = 0; i <= 7; i++){
                temp = (LCD_5234[n].seg_bits >> i);
                        if(temp & 0x01){
                                D_IN_H
                                D_CLK_H
                                Nop();//DELAY
                                D_CLK_L
                                D_IN_L
                        }else{
                                D_IN_L
                                D_CLK_H
                                Nop();//DELAY
                                D_CLK_L
                                }
                        }
               }
        if(dots_5234bits.S_1_2){
                D_IN_H
                D_CLK_H
                Nop();//DELAY
                D_CLK_L
	}else{
                D_IN_L
                D_CLK_H
                Nop();//DELAY
                D_CLK_L
                        }
        D_LOAD_H
        Nop();//DELAY
        D_LOAD_L
        }

void main(void){
unsigned char Digits_523x[10]={0xfa,0x0a,0xb6,0x9e,0x4e,0xdc,0xfc,0x8a,0xfe,0xde};/*0,1,2,3,4,5,6,7,8,9*/
LCD_ML1001_Sst(Digits_523x[1], Digits_523x[2], Digits_523x[3], Digits_523x[4], Digits_523x[5], 0x00, 0x00, 0x00);	
}

В железе проверил, все работает, так что.....

3

Теги code плохо отрабатываются. При предварительном просмотре все было нормально, а сейчас строки в которых более одной табуляции видны вообще без табуляции. Плохо, однако.

4

Проверка работоспособности тегов code с двойной и более табуляцией в строке.

Код:
/*Pin for - Load data from the shift register to data register;*/
#define	D_LOAD_L	DDRBbits.RB7=0; LATBbits.LATB7=0;
#define	D_LOAD_H	DDRBbits.RB7=0; LATBbits.LATB7=1;
/*Display data input pin;*/
#define	D_IN_LDDRBbits.RB5=0; LATBbits.LATB5=0;
#define	D_IN_HDDRBbits.RB5=0; LATBbits.LATB5=1;
/*Pin for the clock of the display data;*/
#define	D_CLK_LDDRBbits.RB6=0; LATBbits.LATB6=0;
#define	D_CLK_HDDRBbits.RB6=0; LATBbits.LATB6=1;

/*Bit fields for LCD5234 according to digits in LCD5231*/
volatile union{
struct{
	unsigned  :1;
	unsigned  S_45:1;
	unsigned  S_41:1;
	unsigned  S_46:1;
	unsigned  S_39:1;
	unsigned  S_40:1;
	unsigned  S_42:1;
	unsigned  S_44:1;
	};
	volatile unsigned char digit_5;
} digit_5_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_36:1;
	unsigned  S_33:1;
	unsigned  S_38:1;
	unsigned  S_30:1;
	unsigned  S_32:1;
	unsigned  S_34:1;
	unsigned  S_35:1;
	};
	volatile unsigned char  digit_4;
} digit_4_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_28:1;
	unsigned  S_24:1;
	unsigned  S_29:1;
	unsigned  S_22:1;
	unsigned  S_23:1;
	unsigned  S_25:1;
	unsigned  S_27:1;
	};
	volatile unsigned char digit_3;
} digit_3_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :1;
	unsigned  S_19:1;
	unsigned  S_16:1;
	unsigned  S_20:1;
	unsigned  S_14:1;
	unsigned  S_15:1;
	unsigned  S_17:1;
	unsigned  S_18:1;
	};
	volatile unsigned char  digit_2;
} digit_2_5234bits;
//////////////////////
volatile union {
struct{
	unsigned  :1;
	unsigned  S_8:1;
	unsigned  S_5:1;
	unsigned  S_13:1;
	unsigned  S_3:1;
	unsigned  S_4:1;
	unsigned  S_6:1;
	unsigned  S_7:1;
	};
	unsigned char digit_1;
}digit_1_5234bits;
/*Bit field for dots LCD5234*/
volatile union{
struct {
	unsigned  :3;
	unsigned  S_47_5:1;
	unsigned  S_48_4:1;
	unsigned  S_49_3:1;
	unsigned  S_1_2:1;
	unsigned  S_2_1:1;
	};
	volatile unsigned char dots_5234;
} dots_5234bits ;
/*Bit fields for special symbols LCD5234*/
volatile union{
struct{
	unsigned  :4;
	unsigned  S_11_3:1;
	unsigned  S_10_2:1;
	unsigned  S_12_1:1;
	unsigned  S_9_envelop:1;
	};
	volatile unsigned char battery_5234;
} battery_5234bits;
//////////////////////
volatile union{
struct{
	unsigned  :3;
	unsigned  S_43_oC:1;
	unsigned  S_37_kgs_cm2:1;
	unsigned  S_31_MPa:1;
	unsigned  S_26_kPa:1;
	unsigned  S_21_RH:1;
	};
	volatile unsigned char symbols_5234;
} symbols_5234bits;
/*Union for transposition bits according to specification ML1001(S49_S2)*/ 
union segments{
	struct{
	unsigned  Sg_0:1;
	unsigned  Sg_1:1;
	unsigned  Sg_2:1;
	unsigned  Sg_3:1;
	unsigned  Sg_4:1;
	unsigned  Sg_5:1;
	unsigned  Sg_6:1;
	unsigned  Sg_7:1;
};
	volatile unsigned char seg_bits;
	};
volatile union segments LCD_5234[6];
/*Transposition bits according to specification ML1001(S49_S2)*/ 
void LCD_conversion(void){
//////////////////////////////////
LCD_5234[0].Sg_7 = dots_5234bits.S_2_1;
LCD_5234[0].Sg_6 = digit_1_5234bits.S_3;
LCD_5234[0].Sg_5 = digit_1_5234bits.S_4;
LCD_5234[0].Sg_4 = digit_1_5234bits.S_5;
LCD_5234[0].Sg_3 = digit_1_5234bits.S_6;
LCD_5234[0].Sg_2 = digit_1_5234bits.S_7;
LCD_5234[0].Sg_1 = digit_1_5234bits.S_8;
LCD_5234[0].Sg_0 = battery_5234bits.S_9_envelop;
//////////////////////////////////
LCD_5234[1].Sg_7 = battery_5234bits.S_10_2;
LCD_5234[1].Sg_6 = battery_5234bits.S_11_3;
LCD_5234[1].Sg_5 = battery_5234bits.S_12_1;
LCD_5234[1].Sg_4 = digit_1_5234bits.S_13;
LCD_5234[1].Sg_3 = digit_2_5234bits.S_14;
LCD_5234[1].Sg_2 = digit_2_5234bits.S_15;
LCD_5234[1].Sg_1 = digit_2_5234bits.S_16;
LCD_5234[1].Sg_0 = digit_2_5234bits.S_17;
///////////////////////////////////
LCD_5234[2].Sg_7 = digit_2_5234bits.S_18;
LCD_5234[2].Sg_6 = digit_2_5234bits.S_19;
LCD_5234[2].Sg_5 = digit_2_5234bits.S_20;
LCD_5234[2].Sg_4 = symbols_5234bits.S_21_RH;
LCD_5234[2].Sg_3 = digit_3_5234bits.S_22;
LCD_5234[2].Sg_2 = digit_3_5234bits.S_23;
LCD_5234[2].Sg_1 = digit_3_5234bits.S_24;
LCD_5234[2].Sg_0 = digit_3_5234bits.S_25;
///////////////////////////////////
LCD_5234[3].Sg_7 = symbols_5234bits.S_26_kPa;
LCD_5234[3].Sg_6 = digit_3_5234bits.S_27;
LCD_5234[3].Sg_5 = digit_3_5234bits.S_28;
LCD_5234[3].Sg_4 = digit_3_5234bits.S_29;
LCD_5234[3].Sg_3 = digit_4_5234bits.S_30;
LCD_5234[3].Sg_2 = symbols_5234bits.S_31_MPa;
LCD_5234[3].Sg_1 = digit_4_5234bits.S_32;
LCD_5234[3].Sg_0 = digit_4_5234bits.S_33;
///////////////////////////////////
LCD_5234[4].Sg_7 = digit_4_5234bits.S_34;
LCD_5234[4].Sg_6 = digit_4_5234bits.S_35;
LCD_5234[4].Sg_5 = digit_4_5234bits.S_36;
LCD_5234[4].Sg_4 = symbols_5234bits.S_37_kgs_cm2;
LCD_5234[4].Sg_3 = digit_4_5234bits.S_38;
LCD_5234[4].Sg_2 = digit_5_5234bits.S_39;
LCD_5234[4].Sg_1 = digit_5_5234bits.S_40;
LCD_5234[4].Sg_0 = digit_5_5234bits.S_41;
///////////////////////////////////
LCD_5234[5].Sg_7 = digit_5_5234bits.S_42;
LCD_5234[5].Sg_6 = symbols_5234bits.S_43_oC;
LCD_5234[5].Sg_5 = digit_5_5234bits.S_44;
LCD_5234[5].Sg_4 = digit_5_5234bits.S_45;
LCD_5234[5].Sg_3 = digit_5_5234bits.S_46;
LCD_5234[5].Sg_2 = dots_5234bits.S_47_5;
LCD_5234[5].Sg_1 = dots_5234bits.S_48_4;
LCD_5234[5].Sg_0 = dots_5234bits.S_49_3;
////////////////////////////////////
}
/*DELAY depend from frequency of your resonator*/
void LCD_ML1001_Sst(unsigned char digit_1, unsigned char digit_2, unsigned char digit_3, unsigned char digit_4, unsigned char digit_5, unsigned char dots, unsigned char ssimv, unsigned char battery){
char i,temp, n;
digit_1_5234bits.digit_1 = digit_1;
digit_2_5234bits.digit_2 = digit_2;
digit_3_5234bits.digit_3 = digit_3;
digit_4_5234bits.digit_4 = digit_4;
digit_5_5234bits.digit_5 = digit_5;
dots_5234bits.dots_5234 = dots;
symbols_5234bits.symbols_5234 = ssimv;
battery_5234bits.battery_5234 = battery;
LCD_conversion();
D_CLK_L
D_LOAD_L
for(n = 5; n >= 0; n--){
	for(i = 0; i <= 7; i++){
temp = (LCD_5234[n].seg_bits >> i);
	if(temp & 0x01){
D_IN_H
D_CLK_H
Nop();//DELAY
D_CLK_L
D_IN_L
	}else{
D_IN_L
D_CLK_H
Nop();//DELAY
D_CLK_L
}
	}
}
	if(dots_5234bits.S_1_2){
D_IN_H
D_CLK_H
Nop();//DELAY
D_CLK_L
	}else{
D_IN_L
D_CLK_H
Nop();//DELAY
D_CLK_L
}
	D_LOAD_H
	Nop();//DELAY
	D_LOAD_L
	}

void main(void){
unsigned char Digits_523x[10]={0xbe,0xa0,0xda,0xf2,0xe4,0x76,0x7e,0xa2,0xfe,0xf6};/*0,1,2,3,4,5,6,7,8,9*/
OSCCONbits.IRCF2 = 1;//
OSCCONbits.IRCF1 = 0;// 1MHz ??
OSCCONbits.IRCF0 = 0;//
//LCD_5231/S1_S2_S2_S4_S5_S6_S7_NULL; S15, S30 - DOTS; S38 - LEFT ONE; S39 - 'minus'; S40 -'UP MINUS'//LCD_5231//
LCD_ML1001_Sst(Digits_523x[1], Digits_523x[2], Digits_523x[3], Digits_523x[4], Digits_523x[5], 0xff, 0xff, 0xff);	
}

Сообщение создано для админов тех. поддержки, дабы они убедились в неработоспособности(или неправильной работе) тегов code. Хочется верить что данный факт не останется без внимания.

Но просмотрев форум поддержки появилась такая ИМХА: Ничего не будет, работает и ладно, если не устраивает - переезжайте на платный хост, а нам и так неплохо.


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